Sunday 17 May 2015

Recon on Garrett

My first proper game in this setting was played out last night against Stephen. Apex security solutions had info that a company communications centre in a remote mining outpost was being used by rebel militia. a small taskforce was sent to investigate and find out.
the Apex solutions force consisted of three D8 troop quality fireteams, played by myself, Stephen took a militia force of four D6 fireteams, plus a command squad and light mortar.


 This was the table played over, the communications centre was the red building in the middle, Apex solutions had eight turns to get there, search it and get out. A task they succeeded at, but was the intel accurate and did they leave any casualties behind?

Tomorrow's War, finally

I make no apologies for not posting recently, after all this blog is purely for my own use, if you are looking that's up to you!
Having tried this rule set out a few more times I can finally say I've got it, the reaction system finally makes sense, and I can play a solo game without getting confused, lost or bored.
Just to check this out I ran a game for Stephen yesterday, and he got them too, a good game was had, which I got no pictures of, but was a blast.